Abstract

Museum of Corruption (MoC) is an interdisciplinary platform for researching, contextualizing, and displaying a virtual collection of corruption mechanisms. By thematizing corruption, MoC intends to redefine the concept of the museum as a place where art is collected and exhibited by promoting it into a cultural laboratory of controversial social phenomena. In order to deal with the phenomenology of corruption, MoC advances various layers which are equally important in understanding how corruption works on a societal level. These layers are organized in six departments of corruption: corruption of time (important in helping people navigate through society); corruption of language and culture (as the symbolical heritages of our civilization); corruption of data (whose importance is increasing in the informational society), and corruption of personality and institution (as strongly interconnected because the agent of institutional corruption is always a person).